9/20/2023 0 Comments Wwe 2k23 ai attributes![]() Increased effectiveness of Dodge Tendency AI Attribute - I watched about 10 matches so far and I have seen only 2 dodges total. I rechecked a few times looking at wrestlers I know had movesets, so hopefully creators list they have including a moveset or it will look like they some generic moveset. But one thing new when downloading superstars, the movesets it shows for the superstars are wrong. I haven't noticed much difference, but i haven't been booted offline yet. Improved overall experience with Community Creations uploads and downloads. Improved AI logic for performing Corner Charged attacks - The AI seems to force the match into the corner more now, which is probably more realistic, but some moves you see quite a bit like when opponent down in the corner where they grab the legs and pull them away. If they are close to the ropes it works better, but further away work less. Now it kinda depends on where they are in the ring, but now its like they try the rebound move to quick. Improved AI’s ability to perform Rebound attacks, particularly Signature moves - So before the patch the AI would try to preform a rebound attack only to be to late most of the time(some moves work), resulting in the two wrestlers bumping into each other. Some things I have notice to the below patch notes. The flow was from Choosing to “Turn on Ava” and then starting the “A Good Inv-EST-ment” storyline” Note this will only address this reported concern in future save slots. Improved Season Ranking display consistency.Īddressed reported concerns related to general stabilityĪddressed reported concerns in The Lock’s “Faction Forming” and The Legacy’s “Make Your (Brief)Case” Storylines where a “Front Running Grapple” Objective may have failed to completeĪddressed reported concern related to story flow in “The Legacy” that caused players to end up in the Dynamic HUB with no Storylines to play. Improved Drama functionality in early weeks. Improved stability when progressing through later seasons and selecting Keepers.Īddressed reported concerns with Journal entries not appearing correctly. Improved stability when purchasing multiple Power Cards and addressed reported concerns related to timing of when certain Power Cards can be activated. ![]() Improved stability of Rivalries and Rivalry outcomesĪddressed reported concerns related to post-match cutscenes playing after disqualifications.Īllow GMs to set Triple Threat and Fatal Four Way matches as Title Matches. Improved stability in CAS when creating a CAS character with maximum number of parts and during long long creation sessionsĪddressed reported concerns of Creations related achievements not being awarded properly Improved overall stability in all multiple Create modes We are currently testing fixes and will release a patch as soon as possible. Superstars will now show as Eliminated in all online elimination style matches.ĭue to reported concerns of an issue that may occur during online play, we have temporarily disabled 8-player online on Xbox One only. Improved overall experience when joining a session or accepting an invite. Removed limitation in WarGames which prevented diving from the top of the cage to an opponent laying on a table.Īdded UI to help clarify when a player is swapping control to a different teammate in WarGames and Normal Tag Team matches ![]() Improved AI logic for performing Corner Charged attacksĪddressed reported concern in Royal Rumble where characters could roll through the ropes during a reversalĪddressed reported concern regarding an instance where AI was prevented from performing their Secondary Signature if it used the same position as the Primary Signature Increased effectiveness of Dodge Tendency AI Attribute ![]() Renamed Southern Lights Suplex to JokerPlex Improved AI’s ability to perform Rebound attacks, particularly Signature moves Decreased frequency of AI pin attempts to address player feedback
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